The clay knight of Emberfall standing on a dark stone stage, lantern glowing under a single spotlight

EMBERFALL

A cozy-dark adventure — carry the last fire

The world

What the dark left behind

A cold, ash-grey valley in the world of Emberfall — extinguished hearths under a dim sky
Act I — The Quiet

The fires went out a hundred years ago.

The knight's lantern glowing warm against the dark — the last ember in the world of Emberfall
Act II — The Carrier

You carry the last one.

The pact

Every fire you light stays lit

Nothing in Emberfall asks you to be fast. It asks you to stay. Hold the ember long enough, and it holds back.

Hold for one breath — release early and it fades

Wander

A valley with no map and no marker. The way forward is the way that feels warm.

Kindle

Relight hearths, lamps, and beacons. Each one stays lit — and changes who comes back.

Shelter

Night is real. Build a small safe place, share it with whoever the light drew in.

Remember

The world keeps a quiet ledger of everything you lit. The ending reads it back to you.

Coming to PC & consoles

Add Emberfall to your wishlist

Wishlists are the small fires of small studios — each one tells the dark we're coming. No spam. One email when the demo lights up, one when the game does.

Bonfire Box Studio — a team of five
Singleplayer · Controller & keyboard · ~12 hours

Wishlist Emberfall Free demo at launch · No microtransactions, ever

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